Release Date: Unreleased Prototype.
Platforms: Nintendo Wii.
Genre: God Simulator.
A game where the players play the role of a being responsible for helping the inhabitants of this fantastical world. Players can force a variety of different interactions between all of the entities that populate the lands and by learning from the result of those interactions, the players can overcome obstacles and even help starting a whole unique civilization.
Terrain system: Construction, rendering, and morphing of 3D terrain. Path finding setup. Fog-of-War. Dynamic level of detail. Texture blending techniques.
Added support for accelerometer-based motion controllers into the Big Huge Engine.
Tools for motion-input recording and visualizations.
Player controls and player interactions with the NPCs and the environment.