I am a game programmer and game designer. I’ve been making games professionally for over 10 years. Making games is something that always felt natural to me; I’m a creative person who loves technology and who has been very passionate about video games since the first time I held an NES controller in my hands.
Over the years I have had a chance to work in most areas of game development: graphics programming and optimizations, as well as systems and tools for audio, physics, visual effects, combat, quest systems and many others. However, I have always remained the most passionate about gameplay-related systems because those are closer to the design aspect of game creation.
My latest work on consoles focused mostly around network programming and lower-level platform-specific interfaces. More recently I have been developing true mass-market mobile games at King where I’m involved in all phases of development from early prototyping to releasing live titles world-wide.
Bachelor of Science in Game Design & Development.
Full Sail University, Orlando, FL, 2007.
This game program provides over 900 hours of hand-on C++ programming before graduation. That’s more than double the coding experience any Ivory League CS degree program offers!
Born and raised in the exotic lands of Mexico and moved to the United States to become a game developer.
Currently living in Malmo, Sweden working on all kinds of amazing games.